For all the videos showcased, the animation process followed a similar workflow. I started by either hand-drawing the storyboard in Procreate or creating frame-by-frame 3D renders using Sketch and Toon in Cinema 4D, carefully planning each scene and transition in the video. Once the storyboards were approved by the client, I moved on to animating the cameras to fine-tune the timing of the scenes and overall flow.
With the camera animation finalized, I progressed to the general animation phase, incorporating lighting and texturing using Redshift. In some cases, I utilized After Effects to import the 3D camera from a scene and track movements, seamlessly integrating text or effects during post-production for an extra layer of refinement.
For specific projects, such as the tiger animation, I used the X-Particles plugin by Insydium to achieve the organic movement of particles or lines, adding dynamic and visually compelling elements to the final output.